Kythera's ZZZ shader has been updated, and you can download it with an add-on that connects textures and lighting.
Kythera has released version 2.0 of the Zenless Zone Zero shader for Blender. The shader is made for ZZZ character models. It has separate body and face shaders and uses toon shading and a face shadow that follow a Kythera Sun light.
According to Kythera, the shader comes with an add-on that applies it to models automatically. Jideeh1, or John Daniel Absalud, and nilepereiraa, or Kythera le Fae, made the project. The add-on connects the textures, sets the color spaces, and adds a head direction empty for the face shadow.
You can get Kythera's ZZZ shader and the add-on on GitHub. Please note that the projects require Blender 5.0 or newer.
Have a look at the work made using Kythera's shader:
To learn more about creating NPR works in Blender, check out Flattice, a tool for creating 3D anime faces at extreme angles from DillonGoo Studios, and XippoArt's step-by-step tutorial on creating a comic-inspired shader:
3D Artist Pranav Pradi recently impressed us with a procedural Geometry Nodes setup recreating Houdini-made moving paper lines:
Kay Hilman, creator of the Blender-made short film NOXIOUS, showcased his NPR workflow, using the latest Geometry Nodes and Grease Pencil features. The artist covered creating stylized environments from scratch, using Blender to lock down camera perspective and lighting, the line art, and dialing in the colors:
Also, explore our detailed guide to the best 3D modeling tools, in which we compare their main features. You might be interested in reading what is new in the latest releases of Maxon's software, including Cinema 4D and ZBrush, and the 3D modeling and CAD software Plasticity 2026.2.
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